name_parser()
instead of parser_name()
.We now export (and document their arguments) the following movetext parsers:
alquerque_parser()
default_parser()
go_parser()
marble_parser()
morris_parser()
The following tweaks to PPN:
PieceSpec
is missing Piece
and is a colored suit
and it's side is not l, r, or x then it is now assumed to
be a "bit" (instead of a "tile").9L
(i.e. 1" marble when visualized by {piecepackr}
).1L
aka the "red" suit).Functions for reading/writing Portable Piecepack Notation (PPN) files:
read_ppn()
parses Portable Piecepack Notation (PPN) files.write_ppn()
writes Portable Piecepack Notation files.Functions for visualizing moves in a parsed game:
plot_move()
visualizes moves in a parsed game via piecepackr::render_piece()
.animate_game()
visualizes moves in a parsed game via piecepackr::animate_game()
.cat_move()
and cat_game()
visualizes moves in a parsed game via ppcli::cat_piece()
.Interactive PPN viewers:
view_game()
provides interactive PPN viewers with a choice of a {shiny}
app and a {cli}
command-line interface.